OpenGL extension ARB.texture_mirrored_repeat
This module customises the behaviour of the
OpenGL.raw.GL.ARB.texture_mirrored_repeat to provide a more
Overview (from the spec)
ARB_texture_mirrored_repeat extends the set of texture wrap modes to
include a mode (GL_MIRRORED_REPEAT_ARB) that effectively uses a texture
map twice as large at the original image in which the additional half,
for each coordinate, of the new image is a mirror image of the original
This new mode relaxes the need to generate images whose opposite edges
match by using the original image to generate a matching "mirror image".
The official definition of this extension is available here:
|EXTENSION_NAME = 'GL_ARB_texture_mirrored_repeat'|
GL_MIRRORED_REPEAT_ARB = GL_MIRRORED_REPEAT_ARB
__file__ = '/home/mcfletch/pylive/OpenGL/GL/ARB/texture_mirrored_repeat.pyc'
__name__ = 'OpenGL.GL.ARB.texture_mirrored_repeat'
__package__ = 'OpenGL.GL.ARB'