glutUseLayer - changes the layer in use for the current window.
glutUseLayer glutUseLayer(layer) -> None
void glutUseLayer(GLenum layer);
layer Either GLUT_NORMAL or GLUT_OVERLAY, selecting
the normal plane or overlay respectively.
glutUseLayer changes the per-window layer in use for the current window, selecting either the normal plane or over- lay. The overlay should only be specified if an overlay exists, however windows without an overlay may still call glutUseLayer(GLUT_NORMAL). OpenGL commands for the window are directed to the current layer in use. To query the layer in use for a window, call glutLayer- Get(GLUT_LAYER_IN_USE).
glutEstablishOverlay, glutSetWindow
Mark J. Kilgard (mjk@nvidia.com)
:: Documentation :: References :: GLUT ::
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