glutTabletButtonFunc - sets the special keyboard callback for the current window.
glutTabletButtonFunc glutTabletButtonFunc(func) -> None
void glutTabletButtonFunc(void (*func)(int button, int state,
int x, int y));
func The new tablet button callback function.
glutTabletButtonFunc sets the tablet button callback for the current window. The tablet button callback for a win- dow is called when the window has tablet input focus (nor- mally, when the mouse is in the window) and the user gen- erates tablet button presses. The button parameter will be the button number (starting at one). The number of avail- able tablet buttons can be determined with glutDe- viceGet(GLUT_NUM_TABLET_BUTTONS). The state is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. The x and y call- back parameters indicate the window relative coordinates when the tablet button state changed. Registering a tablet button callback when a tablet device is not available is ineffectual and not an error. In this case, no tablet button callbacks will be generated. Passing NULL to glutTabletButtonFunc disables the genera- tion of tablet button callbacks. When a new window is cre- ated, no tablet button callback is initially registered.
Mark J. Kilgard (mjk@nvidia.com)
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