glutGetColor - retrieves a red, green, or blue component for a given color index colormap entry for the layer in use's logical colormap for the current window.
glutGetColor glutGetColor(ndx, component) -> None
GLfloat glutGetColor(int cell, int component);
cell Color cell index (starting at zero). component One of GLUT_RED, GLUT_GREEN, or GLUT_BLUE.
glutGetColor retrieves a red, green, or blue component for a given color index colormap entry for the current win- dow's logical colormap. The current window should be a color index window. cell should be zero or greater and less than the total number of colormap entries for the window. For valid color indices, the value returned is a floating point value between 0.0 and 1.0 inclusive. glut- GetColor will return -1.0 if the color index specified is an overlay's transparent index, less than zero, or greater or equal to the value returned by glutGet(GLUT_WINDOW_COL- ORMAP_SIZE), that is if the color index is transparent or outside the valid range of color indices.
glutGet, glutSetColor, glutCopyColormap
Mark J. Kilgard (mjk@nvidia.com)
:: Documentation :: References :: GLUT ::
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