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- ArrayGeometry
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- IndexedFaceSet
- Vertex
class IndexedFaceSet(ArrayGeometry) |
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- __init__(self, points, coordIndex, colors=None, colorIndex=None, colorPerVertex=1, normals=None, normalIndex=None, normalPerVertex=None, textureCoordinates=None, textureCoordinateIndex=None, creaseAngle=0.0, convex=1, lit=1, ccw=1, solid=1)
- draw(self) from ArrayGeometry
- drawTransparent(self) from ArrayGeometry
- render(self, visible=1, lit=1, textured=1, transparent=0) from ArrayGeometry
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class Vertex |
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Holds a single vertex during operations
which tend to mess up vertex indexing and so
prefer to have atomic objects for manipulation. |
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- __init__(self, point=(0, 0, 0), color=None, normal=None, textureCoordinate=None, vertexID=None)
- __repr__(self)
- copy(self)
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