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OpenGL. constants

OpenGL-wide constant types (not OpenGL.GL-specific)
These are basically the fundamental data-types that OpenGL uses (note, doesn't include the OpenGL-ES types!)

Functions

Classes

class _GLsync( Structure ):
Opaque structure definition to fool ctypes into treating us as a real structure
Placeholder/empty structure for _cl_context
Placeholder/empty structure for _cl_event

Constants

GL_BYTE (0x1400)
GL_DOUBLE (0x140A)
GL_FALSE (0x0)
GL_FLOAT (0x1406)
GL_HALF_NV (0x1401)
GL_INT (0x1404)
GL_SHORT (0x1402)
GL_TRUE (0x1)
GL_UNSIGNED_BYTE (0x1401)
GL_UNSIGNED_INT (0x1405)
GL_UNSIGNED_INT64_AMD (0x8BC2)
GL_UNSIGNED_SHORT (0x1403)
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