OpenGL extension EXT.shader_integer_mix
This module customises the behaviour of the OpenGL.raw.GL.EXT.shader_integer_mix to provide a more Python-friendly API
Overview (from the spec)
GLSL 1.30 (and GLSL ES 3.00) expanded the mix() built-in function to operate on a boolean third argument that does not interpolate but selects. This extension extends mix() to select between int, uint, and bool components.
The official definition of this extension is available here: