OpenGL.GL.EXT.secondary_color

OpenGL extension EXT.secondary_color
This module customises the behaviour of the OpenGL.raw.GL.EXT.secondary_color to provide a more Python-friendly API
Overview (from the spec)
This extension allows specifying the RGB components of the secondary color used in the Color Sum stage, instead of using the default (0,0,0,0) color. It applies only in RGBA mode and when LIGHTING is disabled.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/secondary_color.txt

Functions

Constants

GL_COLOR_SUM_EXT (33880)
GL_CURRENT_SECONDARY_COLOR_EXT (33881)
GL_SECONDARY_COLOR_ARRAY_EXT (33886)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (33885)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (33882)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (33884)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (33883)