OpenGL.GL.ARB.vertex_type_2_10_10_10_rev
OpenGL extension ARB.vertex_type_2_10_10_10_rev
This module customises the behaviour of the
OpenGL.raw.GL.ARB.vertex_type_2_10_10_10_rev to provide a more
Python-friendly API
Overview (from the spec)
This extension adds the following data formats:
Two new vertex attribute data formats: a signed 2.10.10.10 and an
unsigned 2.10.10.10 vertex data format. These vertex data formats
describe a 4 component stream which can be used to store normals or
other attributes in a quantized form. Normals, tangents, binormals
and other vertex attributes can often be specified at reduced
precision without introducing noticeable artifacts, reducing the
amount of memory and memory bandwidth they consume.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
Functions
Constants
GL_INT_2_10_10_10_REV (36255)
GL_UNSIGNED_INT_2_10_10_10_REV (33640)