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OpenGL. GL. ARB. texture_float

OpenGL extension ARB.texture_float
This module customises the behaviour of the OpenGL.raw.GL.ARB.texture_float to provide a more Python-friendly API
Overview (from the spec)
This extension adds texture internal formats with 16- and 32-bit floating-point components. The 32-bit floating-point components are in the standard IEEE float format. The 16-bit floating-point components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. Floating-point components are clamped to the limits of the range representable by their format.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/texture_float.txt

Functions

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