OpenGL extension ARB.shader_bit_encoding
This module customises the behaviour of the OpenGL.raw.GL.ARB.shader_bit_encoding to provide a more Python-friendly API
Overview (from the spec)
This extension trivially adds built-in functions for getting/setting the bit encoding for floating-point values in the OpenGL Shading Language.
These functions are pulled out of ARB_gpu_shader5, since support for such built-in functions exists in current hardware.
The official definition of this extension is available here: