OpenGL extension ARB.draw_buffers_blend
This module customises the behaviour of the OpenGL.raw.GL.ARB.draw_buffers_blend to provide a more Python-friendly API
Overview (from the spec)
This extension builds upon the ARB_draw_buffers and EXT_draw_buffers2 extensions. In ARB_draw_buffers (part of OpenGL 2.0), separate values could be written to each color buffer. This was further enhanced by EXT_draw_buffers2 by adding in the ability to enable blending and to set color write masks independently per color output.
This extension provides the ability to set individual blend equations and blend functions for each color output.
The official definition of this extension is available here: