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OpenGL. GL. ARB. draw_buffers
OpenGL extension ARB.draw_buffers
This module customises the behaviour of the
OpenGL.raw.GL.ARB.draw_buffers to provide a more
Python-friendly API
Overview (from the spec)
This extension extends ARB_fragment_program and ARB_fragment_shader
to allow multiple output colors, and provides a mechanism for
directing those outputs to multiple color buffers.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/draw_buffers.txt
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