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><head><title>glClearColor</title><link rel="stylesheet" href="style.css" type="text/css"/><meta name="generator" content="DocBook XSL Stylesheets V1.59.1"/><link rel="home" href="index.xml" title="&#xA;      PyOpenGL 2.0.1.04 Man Pages"/><link rel="up" href="reference-GL.xml" title="GL"/><link rel="previous" href="glClearAccum.3G.xml" title="glClearAccum"/><link rel="next" href="glClearDepth.3G.xml" title="glClearDepth"/></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">glClearColor</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="glClearAccum.3G.xml">Prev</a> </td><th width="60%" align="center">GL</th><td width="20%" align="right"> <a accesskey="n" href="glClearDepth.3G.xml">Next</a></td></tr></table><hr/></div><div class="refentry" lang="en"><a name="glClearColor.3G"/><div class="titlepage"/><div class="refnamediv"><a name="glClearColor.3G-name"/><h2>Name</h2><p>glClearColor &#8212; specify clear values for the color buffers</p></div><div class="refsynopsisdiv"><a name="glClearColor.3G-c_spec"/><h2>C Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code>void <tt>glClearColor</tt>
              </code></td><td valign="top"><code>(</code></td><td valign="top"><code>GLclampf <i><tt>red</tt></i>
              , GLclampf <i><tt>green</tt></i>
              , GLclampf <i><tt>blue</tt></i>
              , GLclampf <i><tt>alpha</tt></i>
              );</code></td></tr></table></div><div class="refsynopsisdiv"><a name="glClearColor.3G-python_spec"/><h2>Python Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code>
                <tt>glClearColor</tt>
              </code></td><td valign="top"><code>(</code></td><td valign="top"><code>
                <i><tt>red</tt></i>
              , 
                <i><tt>green</tt></i>
              , 
                <i><tt>blue</tt></i>
              , 
                <i><tt>alpha</tt></i>
              ) &#8594; 
                <tt>None</tt>
              </code></td></tr></table></div><div class="refsect1" lang="en"><a name="glClearColor.3G-parameters"/><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term">
                <i><tt>red</tt></i>
              , </span><span class="term">
                <i><tt>green</tt></i>
              , </span><span class="term">
                <i><tt>blue</tt></i>
              , </span><span class="term">
                <i><tt>alpha</tt></i>
              </span></dt><dd>
						Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values
						are all 0.
					</dd></dl></div></div><div class="refsect1" lang="en"><a name="glClearColor.3G-description"/><h2>Description</h2><p>
			<tt>glClearColor</tt> specifies the red, green, blue, and alpha values used by <a href="glClear.3G.xml"><tt>glClear</tt></a> to clear the color buffers. Values specified by
			<tt>glClearColor</tt> are clamped to the range <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
					<mml:mfenced separator="," close="]" open="[">
						<mml:mn>0</mml:mn>
						<mml:mn>1</mml:mn>
					</mml:mfenced>
				</mml:math>.
		</p></div><div class="refsect1" lang="en"><a name="glClearColor.3G-errors"/><h2>Errors</h2><p>
			<tt>GL_INVALID_OPERATION</tt> is generated if <tt>glClearColor</tt> is executed between the
			execution of <a href="glBegin.3G.xml"><tt>glBegin</tt></a> and the corresponding execution of <a href="glBegin.3G.xml"><tt>glEnd</tt></a>.
		</p></div><div class="refsect1" lang="en"><a name="glClearColor.3G-associated_gets"/><h2>Associated Gets</h2><p>
			<tt>glGet</tt> with argument <tt>GL_COLOR_CLEAR_VALUE</tt>
		</p></div><div class="refsect1" lang="en"><a name="glClearColor.3G-see_also"/><h2>See Also</h2><p>
			<span class="simplelist">
                <a href="glClear.3G.xml">glClear</a>
              </span>
		</p></div><div class="refsect1" lang="en"><a name="glClearColor.3G-python_samples"/><h2>Python Sample Code</h2><p>
            </p><div class="variablelist"><dl><dt><span class="term">glClearColor</span></dt><dd><div class="itemizedlist"><ul type="disc"><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/GLE/maintest.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">GLE/maintest.py</a> Ln#54 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson1.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson1.py</a> Ln#54 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson18.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson18.py</a> Ln#113 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson2.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson2.py</a> Ln#54 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson3.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson3.py</a> Ln#54 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson4.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson4.py</a> Ln#64 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson5.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson5.py</a> Ln#67 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson6-multi.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson6-multi.py</a> Ln#107 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/NeHe/lesson6.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">NeHe/lesson6.py</a> Ln#89 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/da/dots.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">da/dots.py</a> Ln#39 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/dek/texturesurf.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">dek/texturesurf.py</a> Ln#44 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/dek/texturesurf2.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">dek/texturesurf2.py</a> Ln#50 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/dek/tile.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">dek/tile.py</a> Ln#33 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/cube.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/cube.py</a> Ln#68 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/double.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/double.py</a> Ln#90 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/drawf.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/drawf.py</a> Ln#80 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/fog.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/fog.py</a> Ln#101 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/hello.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/hello.py</a> Ln#84 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/lines.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/lines.py</a> Ln#76 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/movelight.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/movelight.py</a> Ln#84 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/redbook/smooth.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">redbook/smooth.py</a> Ln#71 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/simple/GLE.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">simple/GLE.py</a> Ln#32 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/Line.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/Line.py</a> Ln#17 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/arraytest.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/arraytest.py</a> Ln#29 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/checker.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/checker.py</a> Ln#19 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/conechecker.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/conechecker.py</a> Ln#19 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/demo.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/demo.py</a> Ln#57,77,85 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/first.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/first.py</a> Ln#17 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/fog.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/fog.py</a> Ln#62 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/lorentz.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/lorentz.py</a> Ln#54 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/tom/poly.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tom/poly.py</a> Ln#34 </li><li>OpenGL/Demo/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/PyOpenGL2/OpenGL/Demo/twburton/knot.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">twburton/knot.py</a> Ln#156 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/context.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">context.py</a> Ln#474 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/rendervisitor.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">rendervisitor.py</a> Ln#198 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/scenegraph/simplebackground.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">scenegraph/simplebackground.py</a> Ln#33 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/gldrawpixels.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/gldrawpixels.py</a> Ln#87 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/glprint.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/glprint.py</a> Ln#110 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/glutbitmapcharacter.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/glutbitmapcharacter.py</a> Ln#50 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/nehe8.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/nehe8.py</a> Ln#95 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/redbook_alpha3D.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/redbook_alpha3D.py</a> Ln#107 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/redbook_surface.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/redbook_surface.py</a> Ln#61 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/redbook_surface_cb.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/redbook_surface_cb.py</a> Ln#79 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/redbook_trim.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/redbook_trim.py</a> Ln#88 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/textobject.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/textobject.py</a> Ln#55 </li><li>OpenGLContext/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyopengl/OpenGLContext/tests/wgl_font.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/wgl_font.py</a> Ln#32 </li><li>SciPy/kiva/<a href="http://scipy.net/cgi-bin/viewcvsx.cgi/kiva/glcore2d.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">glcore2d.py</a> Ln#67 </li><li>SciPy/kiva/<a href="http://scipy.net/cgi-bin/viewcvsx.cgi/kiva/tests/test_glcore2d.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">tests/test_glcore2d.py</a> Ln#211 </li><li>{LGPL} PyUI/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/pyui/PyUIcvs/pyui/renderers/openglBase.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">pyui/renderers/openglBase.py</a> Ln#290 </li><li>{LGPL} VisionEgg/<a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/visionegg/visionegg/src/Core.py?rev=HEAD&amp;content-type=text/vnd.viewcvs-markup" target="_top">src/Core.py</a> Ln#470 </li></ul></div></dd></dl></div><p>
          </p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="glClearAccum.3G.xml">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="reference-GL.xml">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="glClearDepth.3G.xml">Next</a></td></tr><tr><td width="40%" align="left" valign="top">glClearAccum </td><td width="20%" align="center"><a accesskey="h" href="index.xml">Home</a></td><td width="40%" align="right" valign="top"> glClearDepth</td></tr></table></div></body></html>