Previous: glHistogram Table of Contents (GL) Next: glIndexMask

glIndex

set the current color index

Deprecation Notice

Note that this function has been marked deprecated in the OpenGL 3.0 specification. You should not be using this function in new code, though it will likely be supported by most implementations via the GL_ARB_compatibility extension. For more information on OpenGL 3.x deprecations, see the deprecations page.

Signature

glIndex( )->
glIndexd( GLdouble ( c ) )-> void
glIndexd( c )
glIndexd( GLdouble(c) ) -> None
glIndexdv( const GLdouble * ( c ) )-> void
glIndexdv( c )
glIndexdv( arrays.GLdoubleArray(c) ) -> None
glIndexf( GLfloat ( c ) )-> void
glIndexf( c )
glIndexf( GLfloat(c) ) -> None
glIndexfv( const GLfloat * ( c ) )-> void
glIndexfv( c )
glIndexfv( arrays.GLfloatArray(c) ) -> None
glIndexi( GLint ( c ) )-> void
glIndexi( c )
glIndexi( GLint(c) ) -> None
glIndexiv( const GLint * ( c ) )-> void
glIndexiv( c )
glIndexiv( arrays.GLintArray(c) ) -> None
glIndexs( GLshort ( c ) )-> void
glIndexs( c )
glIndexs( GLshort(c) ) -> None
glIndexsv( const GLshort * ( c ) )-> void
glIndexsv( c )
glIndexsv( arrays.GLshortArray(c) ) -> None
glIndexub( GLubyte ( c ) )-> void
glIndexub( c )
glIndexub( GLubyte(c) ) -> None
glIndexubv( const GLubyte * ( c ) )-> void
glIndexubv( c )
glIndexubv( arrays.GLubyteArray(c) ) -> None

Parameters

VariablesDescription
c
Specifies the new value for the current color index.

Parameters

c
Specifies a pointer to a one-element array that contains the new value for the current color index.

Description

glIndex updates the current (single-valued) color index. It takes one argument, the new value for the current color index.
The current index is stored as a floating-point value. Integer values are converted directly to floating-point values, with no special mapping. The initial value is 1.
Index values outside the representable range of the color index buffer are not clamped. However, before an index is dithered (if enabled) and written to the frame buffer, it is converted to fixed-point format. Any bits in the integer portion of the resulting fixed-point value that do not correspond to bits in the frame buffer are masked out.

Notes

glIndexub and glIndexubv are available only if the GL version is 1.1 or greater.
The current index can be updated at any time. In particular, glIndex can be called between a call to glBegin and the corresponding call to glEnd .

Associated Gets

glGet with argument GL_CURRENT_INDEX

See Also

Previous: glHistogram Table of Contents (GL) Next: glIndexMask