return texture parameter values
Signature
Parameters
Description
glGetTexParameter
returns in
params
the value or values of the texture parameter
specified as
pname
.
target
defines the target texture.
GL_TEXTURE_1D
,
GL_TEXTURE_2D
,
GL_TEXTURE_3D
,
GL_TEXTURE_1D_ARRAY
,
GL_TEXTURE_2D_ARRAY
,
GL_TEXTURE_RECTANGLE
,
GL_TEXTURE_CUBE_MAP
,
GL_TEXTURE_CUBE_MAP_ARRAY
specify one-, two-, or three-dimensional, one-dimensional array, two-dimensional array, rectangle, cube-mapped or cube-mapped array texturing, respectively.
pname
accepts the same symbols as
glTexParameter
,
with the same interpretations:
- GL_DEPTH_STENCIL_TEXTURE_MODE
-
Returns the single-value depth stencil texture mode, a symbolic constant. The initial value is GL_DEPTH_COMPONENT .
- GL_TEXTURE_MAG_FILTER
-
Returns the single-valued texture magnification filter, a symbolic constant. The initial value is GL_LINEAR .
- GL_TEXTURE_MIN_FILTER
-
Returns the single-valued texture minification filter, a symbolic constant. The initial value is GL_NEAREST_MIPMAP_LINEAR .
- GL_TEXTURE_MIN_LOD
-
Returns the single-valued texture minimum level-of-detail value. The initial value is .
- GL_TEXTURE_MAX_LOD
-
Returns the single-valued texture maximum level-of-detail value. The initial value is 1000.
- GL_TEXTURE_BASE_LEVEL
-
Returns the single-valued base texture mipmap level. The initial value is 0.
- GL_TEXTURE_MAX_LEVEL
-
Returns the single-valued maximum texture mipmap array level. The initial value is 1000.
- GL_TEXTURE_SWIZZLE_R
-
Returns the red component swizzle. The initial value is GL_RED .
- GL_TEXTURE_SWIZZLE_G
-
Returns the green component swizzle. The initial value is GL_GREEN .
- GL_TEXTURE_SWIZZLE_B
-
Returns the blue component swizzle. The initial value is GL_BLUE .
- GL_TEXTURE_SWIZZLE_A
-
Returns the alpha component swizzle. The initial value is GL_ALPHA .
- GL_TEXTURE_SWIZZLE_RGBA
-
Returns the component swizzle for all channels in a single query.
- GL_TEXTURE_WRAP_S
-
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT .
- GL_TEXTURE_WRAP_T
-
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT .
- GL_TEXTURE_WRAP_R
-
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT .
- GL_TEXTURE_BORDER_COLOR
-
Returns four integer or floating-point numbers that comprise the RGBA color of the texture border. Floating-point values are returned in the range . Integer values are returned as a linear mapping of the internal floating-point representation such that 1.0 maps to the most positive representable integer and maps to the most negative representable integer. The initial value is (0, 0, 0, 0).
- GL_TEXTURE_COMPARE_MODE
-
Returns a single-valued texture comparison mode, a symbolic constant. The initial value is GL_NONE . See glTexParameter .
- GL_TEXTURE_COMPARE_FUNC
-
Returns a single-valued texture comparison function, a symbolic constant. The initial value is GL_LEQUAL . See glTexParameter .
- GL_TEXTURE_VIEW_MIN_LEVEL
-
Returns a single-valued base level of a texture view relative to its parent. The initial value is 0. See glTextureView .
- GL_TEXTURE_VIEW_NUM_LEVELS
-
Returns a single-valued number of levels of detail of a texture view. See glTextureView .
- GL_TEXTURE_VIEW_MIN_LAYER
-
Returns a single-valued first level of a texture array view relative to its parent. See glTextureView .
- GL_TEXTURE_VIEW_NUM_LAYERS
-
Returns a single-valued number of layers in a texture array view. See glTextureView .
- GL_TEXTURE_IMMUTABLE_LEVELS
-
Returns a single-valued number of immutable texture levels in a texture view. See glTextureView .
In addition to the parameters that may be set with
glTexParameter
,
glGetTexParameter
accepts the following read-only parameters:
- GL_TEXTURE_IMMUTABLE_FORMAT
-
Returns non-zero if the texture has an immutable format. Textures become immutable if their storage is specified with glTexStorage1D , glTexStorage2D or glTexStorage3D . The initial value is GL_FALSE .
Notes
If an error is generated,
no change is made to the contents of
params
.
GL_DEPTH_STENCIL_TEXTURE_MODE
,
GL_TEXTURE_VIEW_MIN_LEVEL
,
GL_TEXTURE_VIEW_NUM_LEVELS
,
GL_TEXTURE_VIEW_MIN_LAYER
,
GL_TEXTURE_VIEW_NUM_LAYERS
and
GL_TEXTURE_IMMUTABLE_LEVELS
are available only if the GL version is 4.3 or greater.
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. Copyright
2010-2012
Khronos Group. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
