returns a subset of a buffer object's data store
Signature
Parameters
Description
glGetBufferSubData
returns some or all of the data from the buffer object currently
bound to
target
. Data starting at byte offset
offset
and
extending for
size
bytes is copied from the data store to the memory pointed to by
data
. An error is thrown if the buffer object is currently mapped, or if
offset
and
size
together define a range beyond the bounds
of the buffer object's data store.
Notes
If an error is generated,
no change is made to the contents of
data
.
The
GL_ATOMIC_COUNTER_BUFER
target is available only if the GL version is 4.2 or greater.
The
GL_DISPATCH_INDIRECT_BUFFER
target is available only if the GL version is 4.3 or greater.
Errors
GL_INVALID_ENUM
is generated if
target
is not
GL_ARRAY_BUFFER
,
GL_ELEMENT_ARRAY_BUFFER
,
GL_PIXEL_PACK_BUFFER
, or
GL_PIXEL_UNPACK_BUFFER
.
GL_INVALID_VALUE
is generated if
offset
or
size
is negative, or if together they define a region of memory
that extends beyond the buffer object's allocated data store.
GL_INVALID_OPERATION
is generated if the reserved buffer object name 0 is bound to
target
.
GL_INVALID_OPERATION
is generated if the buffer object being queried is mapped.
See Also
Copyright
Copyright
2005 Addison-Wesley.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.