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glDeleteQueries

delete named query objects

Signature

glDeleteQueries( GLsizei ( n ) , const GLuint * ( ids ) )-> void
glDeleteQueries( n , ids )

Parameters

VariablesDescription
n
Specifies the number of query objects to be deleted.
ids
Specifies an array of query objects to be deleted.

Description

glDeleteQueries deletes n query objects named by the elements of the array ids . After a query object is deleted, it has no contents, and its name is free for reuse (for example by glGenQueries ).
glDeleteQueries silently ignores 0's and names that do not correspond to existing query objects.

Errors

GL_INVALID_VALUE is generated if n is negative.

Associated Gets

See Also

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glDeleteQueries
OpenGLContext tests/arbocclusionquery.py Lines: 14, 14, 55
OpenGLContext OpenGLContext/scenegraph/boundingvolume.py Lines: 39, 39
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