delete named buffer objects
Signature
Parameters
| Variables | Description |
|---|---|
| n |
Specifies the number of buffer objects to be deleted.
|
| buffers |
Specifies an array of buffer objects to be deleted.
|
Description
glDeleteBuffers
deletes
n
buffer objects named by the elements of the array
buffers
.
After a buffer object is deleted, it has no contents,
and its name is free for reuse (for example by
glGenBuffers
).
If a buffer object that is currently bound is deleted, the binding reverts
to 0 (the absence of any buffer object).
glDeleteBuffers
silently ignores 0's and names that do not correspond to
existing buffer objects.
Errors
GL_INVALID_VALUE
is generated if
n
is negative.
Associated Gets
See Also
Copyright
Copyright
2005 Addison-Wesley.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.