specify whether front- or back-facing facets can be culled
Signature
Parameters
Description
glCullFace
specifies whether front- or back-facing facets are culled
(as specified by
mode
) when facet culling is enabled. Facet
culling is initially disabled.
To enable and disable facet culling, call the
glEnable
and
glDisable
commands
with the argument
GL_CULL_FACE
.
Facets include triangles,
quadrilaterals,
polygons, and
rectangles.
glFrontFace
specifies which of the clockwise and counterclockwise facets
are front-facing and back-facing.
See
glFrontFace
.
Notes
If
mode
is
GL_FRONT_AND_BACK
, no facets are drawn, but other
primitives such as points and lines are drawn.
Errors
GL_INVALID_ENUM
is generated if
mode
is not an accepted value.
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glCullFace