specify a one-dimensional texture subimage in a compressed format
Signature
Parameters
| Variables | Description |
|---|---|
| target |
Specifies the target texture.
Must be
GL_TEXTURE_1D
.
|
| level |
Specifies the level-of-detail number.
Level 0 is the base image level.
Level
n
is the
n
th mipmap reduction image.
|
| xoffset |
Specifies a texel offset in the x direction within the texture array.
|
| width |
Specifies the width of the texture subimage.
|
| format |
Specifies the format of the compressed image data stored at address
data
.
|
| imageSize |
Specifies the number of unsigned bytes of image data starting at the
address specified by
data
.
|
| data |
Specifies a pointer to the compressed image data in memory.
|
Description
Texturing allows elements of an image array to be read by shaders.
glCompressedTexSubImage1D
redefines a contiguous subregion of an existing one-dimensional
texture image. The texels referenced by
data
replace the portion of the
existing texture array with x indices
xoffset
and
,
inclusive. This region may not include any texels
outside the range of the texture array as it was originally specified. It
is not an error to specify a subtexture with width of 0, but such a
specification has no effect.
internalformat
must be a known compressed image format (such as
GL_RGTC
)
or an extension-specified compressed-texture format.
The
format
of the compressed texture
image is selected by the GL implementation that compressed it (see
glTexImage1D
), and should be queried at the time the texture was
compressed with
glGetTexLevelParameter
.
If a non-zero named buffer object is bound to the
GL_PIXEL_UNPACK_BUFFER
target
(see
glBindBuffer
) while a texture image is
specified,
data
is treated as a byte offset into the buffer object's data store.
Errors
GL_INVALID_ENUM
is generated if
internalformat
is not one of the generic
compressed internal formats:
GL_COMPRESSED_RED
,
GL_COMPRESSED_RG
,
GL_COMPRESSED_RGB
,
GL_COMPRESSED_RGBA
.
GL_COMPRESSED_SRGB
, or
GL_COMPRESSED_SRGB_ALPHA
.
GL_INVALID_VALUE
is generated if
imageSize
is not consistent with
the format, dimensions, and contents of the specified compressed image
data.
GL_INVALID_OPERATION
is generated if parameter combinations are not
supported by the specific compressed internal format as specified in the
specific texture compression extension.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the
GL_PIXEL_UNPACK_BUFFER
target and the buffer object's data store is currently mapped.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the
GL_PIXEL_UNPACK_BUFFER
target and the data would be unpacked from the buffer
object such that the memory reads required would exceed the data store size.
Undefined results, including abnormal program termination, are generated if
data
is not encoded in a manner consistent with the extension
specification defining the internal compression format.
Associated Gets
glGet
with argument
GL_TEXTURE_COMPRESSED
glGet
with argument
GL_PIXEL_UNPACK_BUFFER_BINDING
glGetTexLevelParameter
with arguments
GL_TEXTURE_INTERNAL_FORMAT
and
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
See Also
glActiveTexture
,
glCompressedTexImage1D
,
glCompressedTexImage2D
,
glCompressedTexImage3D
,
glCompressedTexSubImage2D
,
glCompressedTexSubImage3D
,
glCopyTexImage1D
,
glCopyTexImage2D
,
glCopyTexSubImage1D
,
glCopyTexSubImage2D
,
glCopyTexSubImage3D
,
glPixelStore
,
glTexImage2D
,
glTexImage3D
,
glTexSubImage1D
,
glTexSubImage2D
,
glTexSubImage3D
,
glTexParameter
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
