set the blend color
Signature
Parameters
| Variables | Description |
|---|---|
| red, green, blue, alpha |
specify the components of
GL_BLEND_COLOR
|
Description
The
GL_BLEND_COLOR
may be used to calculate the source and destination
blending factors. The color components are clamped to the range
before being stored. See
glBlendFunc
for a complete description of the
blending operations.
Initially the
GL_BLEND_COLOR
is set to (0, 0, 0, 0).
Notes
glBlendColor
is part of the
ARB_imaging
subset.
glBlendColor
is present only
if
ARB_imaging
is returned when
glGetString
is called with
GL_EXTENSIONS
as its argument.
Errors
GL_INVALID_OPERATION
is generated if
glBlendColor
is executed
between the execution of
glBegin
and the corresponding
execution of
glEnd
.
Associated Gets
glGet
with an argument of
GL_BLEND_COLOR
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.