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glBlendColor

set the blend color

Signature

glBlendColor( GLclampf ( red ) , GLclampf ( green ) , GLclampf ( blue ) , GLclampf ( alpha ) )-> void
glBlendColor( red , green , blue , alpha )
glBlendColor(GLclampf(red), GLclampf(green), GLclampf(blue), GLclampf(alpha)) -> None

Parameters

VariablesDescription
red, green, blue, alpha
specify the components of GL_BLEND_COLOR

Description

The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range 0 1 before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0).

Notes

glBlendColor is part of the
ARB_imaging
subset. glBlendColor is present only if
ARB_imaging
is returned when glGetString is called with GL_EXTENSIONS as its argument.

Errors

GL_INVALID_OPERATION is generated if glBlendColor is executed between the execution of glBegin and the corresponding execution of glEnd .

Associated Gets

glGet with an argument of GL_BLEND_COLOR

See Also

Previous: glBitmap Table of Contents (GL) Next: glBlendEquation